UxrGraphicTween Class

Abstract base class for tweening animations on Unity Graphic components.

Inheritance Hierarchy

System.Object
  Object
    Component
      Behaviour
        MonoBehaviour
          UltimateXR.Core.Components.UxrComponent
            UltimateXR.Core.Components.UxrComponent(UxrTween)
              UltimateXR.Core.Components.UxrComponent(Canvas, UxrTween)
                UltimateXR.Animation.UI.UxrTween
                  UltimateXR.Animation.UI.UxrGraphicTween
                    UltimateXR.Animation.UI.UxrColorTween
                    UltimateXR.Animation.UI.UxrImageFillTween
                    UltimateXR.Animation.UI.UxrPositionTween
                    UltimateXR.Animation.UI.UxrRotationTween
                    UltimateXR.Animation.UI.UxrScaleTween
Namespace: UltimateXR.Animation.UI
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

[DisallowMultipleComponent]
public abstract class UxrGraphicTween : UxrTween


The UxrGraphicTween type exposes the following members.

Constructors

NameDescription
Protected methodUxrGraphicTween

Properties

NameDescription
Protected propertyTargetBehaviour Gets the Behaviour the tween animates. (Overrides UxrTween.TargetBehaviour.)
Public propertyTargetGraphic
Public propertyTargetRectTransform

Methods

NameDescription
Protected methodRestoreAnchoredPosition Restores the original Graphic’s anchored position.
Protected methodRestoreColor Restores the original Graphic’s color.
Protected methodRestoreLocalRotation Restores the original Graphic’s local rotation.
Protected methodRestoreLocalScale Restores the original Graphic’s local scale.
Protected methodStoreOriginalValue Stores the original value before the animation, in order to be able to restore it later using RestoreOriginalValue(). (Overrides UxrTween.StoreOriginalValue().)

Extension Methods

NameDescription
Public Extension MethodCheckSetEnabled Enables/disabled the component if it isn’t enabled already. (Defined by MonoBehaviourExt.)
Public Extension MethodGetOrAddComponent<T> Gets the Component of a given type. If it doesn’t exist, it is added to the GameObject. (Defined by ComponentExt.)
Public Extension MethodGetPathUnderScene Gets the full path under current scene, including all parents, but scene name, for the given component. (Defined by ComponentExt.)
Public Extension MethodGetSceneUid Gets an unique identifier string for the given component. (Defined by ComponentExt.)
Public Extension MethodGetUniqueScenePath Gets an unique path in the scene for the given component. It will include scene name, sibling and component indices to make it unique. (Defined by ComponentExt.)
Public Extension MethodLoopCoroutine Creates a coroutine that simplifies executing a loop during a certain amount of time. (Defined by MonoBehaviourExt.)
Public Extension MethodSafeGetComponentInParent<T> Gets the Component of a given type in the GameObject or any of its parents. It also works on prefabs, where regular GetComponentInParent(Type, Boolean) will not work: https://issuetracker.unity3d.com/issues/getcomponentinparent-is-returning-null-when-the-gameobject-is-a-prefab (Defined by ComponentExt.)
Public Extension MethodShowInInspector(Boolean)Overloaded.
Controls whether to show the current object in the inspector. (Defined by ObjectExt.)
Public Extension MethodShowInInspector(Boolean, Boolean)Overloaded.
Controls whether to show the current object in the inspector and whether it is editable. (Defined by ObjectExt.)
Public Extension MethodThrowIfNull Throws an exception if the object is null. (Defined by ObjectExt.)

See Also

Reference

UltimateXR.Animation.UI Namespace