UltimateXR.Animation.GameObjects Namespace
Classes
| Class | Description |
---|
![Public class Public class](media/pubclass.gif) | UxrDelayedDestroy |
Component that allows to destroy the GameObject it is attached to after a variable amount of seconds |
![Public class Public class](media/pubclass.gif) | UxrObjectBlink |
Component that allows to make objects blink using their material’s emission channel. |
![Public class Public class](media/pubclass.gif) | UxrObjectFade |
Component that allows to fade an object out by making the material progressively more transparent. |
![Public class Public class](media/pubclass.gif) | UxrToggleObject |
Component that allows to toggle GameObject active state back and forth at random times. |
![Public class Public class](media/pubclass.gif) | UxrToggleObjectsUsingButtons |
Component that allows to enable/disable GameObjects based on input from the VR controller buttons. |