UltimateXR.Animation.GameObjects Namespace

Classes

ClassDescription
Public classUxrDelayedDestroy Component that allows to destroy the GameObject it is attached to after a variable amount of seconds
Public classUxrObjectBlink Component that allows to make objects blink using their material’s emission channel.
Public classUxrObjectFade Component that allows to fade an object out by making the material progressively more transparent.
Public classUxrToggleObject Component that allows to toggle GameObject active state back and forth at random times.
Public classUxrToggleObjectsUsingButtons Component that allows to enable/disable GameObjects based on input from the VR controller buttons.