UltimateXR.Animation Namespace

Classes

ClassDescription
Public classUxrAnimatedComponent<T> Base class to create components that animate properties. Animation components should support two main ways of usage:  
  • Adding and setting up component using Unity’s editor.
  • Adding and setting up component through scripting at runtime.

Enumerations

EnumerationDescription
Public enumerationUxrAnimationMode The supported animation modes used in different animation components.