UxrFlipbookFinishedAction Enumeration

What should be done when a UxrAnimatedTextureFlipbook animation finished. This is only supported with SingleSequence.

Namespace: UltimateXR.Animation.Materials
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public enum UxrFlipbookFinishedAction


Members

Member nameValueDescription
DoNothing0Nothing happens when the animation finished.
DisableRenderer1After showing the last frame, the renderer is disabled.
DisableGameObject2After showing the last frame, the GameObject the component is attached to is disabled.
DestroyGameObject3After showing the last frame, the GameObject the component is attached to is destroyed.

See Also

Reference

UltimateXR.Animation.Materials Namespace