UxrLookAtLocalAvatar.InvertedForwardAxis Property

If true, the target’s forward axis will try to point at the opposite direction where the avatar is. By default this is false, meaning the forward vector will try to point at the avatar.

Namespace: UltimateXR.Animation.Transforms
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public bool InvertedForwardAxis { get; set; }

Property Value

Type: Boolean

See Also

Reference

UxrLookAtLocalAvatar Class
UltimateXR.Animation.Transforms Namespace