UxrHiScoresPanelEntries Class

UI component a hi-scores panel that shows user+score entries.

Inheritance Hierarchy

System.Object
  Object
    Component
      Behaviour
        MonoBehaviour
          UltimateXR.Core.Components.UxrComponent
            UltimateXR.UI.Helpers.HiScores.UxrHiScoresPanelEntries
Namespace: UltimateXR.UI.Helpers.HiScores
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public class UxrHiScoresPanelEntries : UxrComponent


The UxrHiScoresPanelEntries type exposes the following members.

Constructors

NameDescription
Public methodUxrHiScoresPanelEntries

Methods

NameDescription
Public methodAddEntry Adds a hi-score entry to the panel.
Protected methodOnDisable Unsubscribes from events. (Overrides UxrComponent.OnDisable().)
Protected methodOnEnable Subscribes to events. (Overrides UxrComponent.OnEnable().)
Public methodShow Enables the Hi-scores panel so that it shows up with a fade-in effect. The hi-scores panel’s root GameObject should be in an inactive state.

Events

NameDescription
Public eventOkButtonClicked Event called whenever the OK button was clicked.

Extension Methods

NameDescription
Public Extension MethodCheckSetEnabled Enables/disabled the component if it isn’t enabled already. (Defined by MonoBehaviourExt.)
Public Extension MethodGetOrAddComponent<T> Gets the Component of a given type. If it doesn’t exist, it is added to the GameObject. (Defined by ComponentExt.)
Public Extension MethodGetPathUnderScene Gets the full path under current scene, including all parents, but scene name, for the given component. (Defined by ComponentExt.)
Public Extension MethodGetSceneUid Gets an unique identifier string for the given component. (Defined by ComponentExt.)
Public Extension MethodGetUniqueScenePath Gets an unique path in the scene for the given component. It will include scene name, sibling and component indices to make it unique. (Defined by ComponentExt.)
Public Extension MethodLoopCoroutine Creates a coroutine that simplifies executing a loop during a certain amount of time. (Defined by MonoBehaviourExt.)
Public Extension MethodSafeGetComponentInParent<T> Gets the Component of a given type in the GameObject or any of its parents. It also works on prefabs, where regular GetComponentInParent(Type, Boolean) will not work: https://issuetracker.unity3d.com/issues/getcomponentinparent-is-returning-null-when-the-gameobject-is-a-prefab (Defined by ComponentExt.)
Public Extension MethodShowInInspector(Boolean)Overloaded.
Controls whether to show the current object in the inspector. (Defined by ObjectExt.)
Public Extension MethodShowInInspector(Boolean, Boolean)Overloaded.
Controls whether to show the current object in the inspector and whether it is editable. (Defined by ObjectExt.)
Public Extension MethodThrowIfNull Throws an exception if the object is null. (Defined by ObjectExt.)

See Also

Reference

UltimateXR.UI.Helpers.HiScores Namespace