UxrHandSnapDirection Enumeration

Enumerates the different ways snapping can be handled when grabbing an object. For constrained objects, this will always be hand to the object

Namespace: UltimateXR.Manipulation
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public enum UxrHandSnapDirection


Members

Member nameValueDescription
ObjectToHand0The object will snap to the hand.
HandToObject1The hand will snap to the object.

See Also

Reference

UltimateXR.Manipulation Namespace