UxrMetaTouchQuest2Tracking Class

Tracking for Oculus Touch devices using the Oculus SDK.

Inheritance Hierarchy

Namespace: UltimateXR.Devices.Integrations.Meta
Assembly: UltimateXR (in UltimateXR.dll) Version:



public class UxrMetaTouchQuest2Tracking : UxrUnityXRControllerTracking

The UxrMetaTouchQuest2Tracking type exposes the following members.


Public methodUxrMetaTouchQuest2Tracking


Public propertyRelatedControllerInputType Gets the type of the input controller component that handles input for the same kind of controller this component handles the tracking for. (Overrides UxrControllerTracking.RelatedControllerInputType.)
Public propertySDKDependency Gets the SDK the implemented device needs in order to be available. It should be null or empty if there is no SDK dependency. Otherwise is should use any of the SDK names in UxrManager. For example if requires the Oculus SDK, it should return SdkOculus. (Overrides UxrTrackingDevice.SDKDependency.)

Extension Methods

Public Extension MethodCheckSetEnabled Enables/disabled the component if it isn’t enabled already. (Defined by MonoBehaviourExt.)
Public Extension MethodGetOrAddComponent<T> Gets the Component of a given type. If it doesn’t exist, it is added to the GameObject. (Defined by ComponentExt.)
Public Extension MethodGetPathUnderScene Gets the full path under current scene, including all parents, but scene name, for the given component. (Defined by ComponentExt.)
Public Extension MethodGetSceneUid Gets an unique identifier string for the given component. (Defined by ComponentExt.)
Public Extension MethodGetUniqueScenePath Gets an unique path in the scene for the given component. It will include scene name, sibling and component indices to make it unique. (Defined by ComponentExt.)
Public Extension MethodLoopCoroutine Creates a coroutine that simplifies executing a loop during a certain amount of time. (Defined by MonoBehaviourExt.)
Public Extension MethodSafeGetComponentInParent<T> Gets the Component of a given type in the GameObject or any of its parents. It also works on prefabs, where regular GetComponentInParent(Type, Boolean) will not work: https://issuetracker.unity3d.com/issues/getcomponentinparent-is-returning-null-when-the-gameobject-is-a-prefab (Defined by ComponentExt.)
Public Extension MethodShowInInspector(Boolean)Overloaded.
Controls whether to show the current object in the inspector. (Defined by ObjectExt.)
Public Extension MethodShowInInspector(Boolean, Boolean)Overloaded.
Controls whether to show the current object in the inspector and whether it is editable. (Defined by ObjectExt.)
Public Extension MethodThrowIfNull Throws an exception if the object is null. (Defined by ObjectExt.)

See Also


UltimateXR.Devices.Integrations.Meta Namespace