UxrLaserPointer.ShowLaserInput Property

Gets or sets the input button(s) required to show the laser. Use None to have the laser always enabled or Everything to have it always disabled and let AutoEnableLaserPointer handle the enabling/disabling.

Namespace: UltimateXR.UI
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public UxrInputButtons ShowLaserInput { get; set; }

Property Value

Type: UxrInputButtons

See Also

Reference

UxrLaserPointer Class
UltimateXR.UI Namespace