UxrControlInput.PressAndHoldDuration Property

Gets or sets how many seconds need to pass to trigger a PressHeld event

Namespace: UltimateXR.UI.UnityInputModule.Controls
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public float PressAndHoldDuration { get; set; }

Property Value

Type: Single

See Also

Reference

UxrControlInput Class
UltimateXR.UI.UnityInputModule.Controls Namespace