UxrControlInput.Interactable Property

Gets or sets whether the widget is interactable or not. The widget should have a Selectable component.

Namespace: UltimateXR.UI.UnityInputModule.Controls
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public bool Interactable { get; set; }

Property Value

Type: Boolean

See Also

Reference

UxrControlInput Class
UltimateXR.UI.UnityInputModule.Controls Namespace