UxrWeapon.IsGrabbableObjectRequired Property

Gets whether the grabbable object component is required or it’s not. By default it is required but it can be overriden in child classes so that it is optional.

Namespace: UltimateXR.Mechanics.Weapons
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

protected override bool IsGrabbableObjectRequired { get; }

Property Value

Type: Boolean

See Also

Reference

UxrWeapon Class
UltimateXR.Mechanics.Weapons Namespace