UxrShotDescriptor.ShotSource Property

Gets the Transform that is used to fire projectiles from, using the forward vector as direction.

Namespace: UltimateXR.Mechanics.Weapons
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public Transform ShotSource { get; }

Property Value

Type: Transform

See Also

Reference

UxrShotDescriptor Class
UltimateXR.Mechanics.Weapons Namespace