UxrProjectileDeflect.Owner Property

Gets the owner in case the deflection object is part of an avatar or can be grabbed.

Namespace: UltimateXR.Mechanics.Weapons
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public UxrActor Owner { get; }

Property Value

Type: UxrActor

See Also

Reference

UxrProjectileDeflect Class
UltimateXR.Mechanics.Weapons Namespace