UxrOverrideImpactDecal.DecalToUse Property

Gets the decal to override with when the object was hit.

Namespace: UltimateXR.Mechanics.Weapons
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public UxrImpactDecal DecalToUse { get; }

Property Value

Type: UxrImpactDecal

See Also

Reference

UxrOverrideImpactDecal Class
UltimateXR.Mechanics.Weapons Namespace