UxrExplodeHierarchy.ExplodeTimer Property

Gets the explode timer. A negative value will either indicate that it is not using any timer (if HasExploded is false) or that it already exploded (if HasExploded is true).

Namespace: UltimateXR.Mechanics.Weapons
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public float ExplodeTimer { get; }

Property Value

Type: Single

See Also

Reference

UxrExplodeHierarchy Class
UltimateXR.Mechanics.Weapons Namespace