UxrDamageEventArgs.ExplosionPosition Property

Gets the source position for explosive damage. Only valid if DamageType is Explosive

Namespace: UltimateXR.Mechanics.Weapons
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public Vector3 ExplosionPosition { get; }

Property Value

Type: Vector3

See Also

Reference

UxrDamageEventArgs Class
UltimateXR.Mechanics.Weapons Namespace