UxrDamageEventArgs.Dies Property

Gets whether the damage will result in the death of the receiving actor.

Namespace: UltimateXR.Mechanics.Weapons
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public bool Dies { get; }

Property Value

Type: Boolean

See Also

Reference

UxrDamageEventArgs Class
UltimateXR.Mechanics.Weapons Namespace