UxrDamageEventArgs.ActorTarget Property

Gets the actor that received the damage.

Namespace: UltimateXR.Mechanics.Weapons
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public UxrActor ActorTarget { get; }

Property Value

Type: UxrActor

See Also

Reference

UxrDamageEventArgs Class
UltimateXR.Mechanics.Weapons Namespace