UxrDamageEventArgs.ActorSource Property

Gets the actor that inflicted the damage, or null if the damage didn’t come from any specific actor.

Namespace: UltimateXR.Mechanics.Weapons
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public UxrActor ActorSource { get; }

Property Value

Type: UxrActor

See Also

Reference

UxrDamageEventArgs Class
UltimateXR.Mechanics.Weapons Namespace