UxrGrabbableObject.RigidBodySource Property

Specifies the rigidbody component that controls the grabbable object when it is in dynamic (physics-enabled) mode.

Namespace: UltimateXR.Manipulation
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public Rigidbody RigidBodySource { get; set; }

Property Value

Type: Rigidbody

See Also

Reference

UxrGrabbableObject Class
UltimateXR.Manipulation Namespace