UxrTeleportSpawnCollider.EnableWhenSelected Property

Gets or sets the GameObject that will be enabled while the component is being pointed at. This can be used to enable graphics that help identifying the interactivity and destination.

Namespace: UltimateXR.Locomotion
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public GameObject EnableWhenSelected { get; set; }

Property Value

Type: GameObject

See Also

Reference

UxrTeleportSpawnCollider Class
UltimateXR.Locomotion Namespace