UxrTeleportLocomotionBase.BlockingTargetLayers Property

Gets or sets the layers which should be considered when ray-casting looking for either valid or invalid teleportation surfaces.

Namespace: UltimateXR.Locomotion
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public LayerMask BlockingTargetLayers { get; set; }

Property Value

Type: LayerMask

See Also

Reference

UxrTeleportLocomotionBase Class
UltimateXR.Locomotion Namespace