UxrController3DModel.HandSide Property

Gets the hand required to hold the controller, if NeedsBothHands is false.

Namespace: UltimateXR.Devices.Visualization
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public UxrHandSide HandSide { get; }

Property Value

Type: UxrHandSide

See Also

Reference

UxrController3DModel Class
UltimateXR.Devices.Visualization Namespace