IUxrControllerInput.JoystickDeadZone Property

Gets the controller’s joystick dead zone [0.0, 1.0]. Some controllers may have a more sensitive joystick, and this property can be used to compensate in different implementations.

Namespace: UltimateXR.Devices
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

float JoystickDeadZone { get; }


Property Value

Type: Single

See Also

Reference

IUxrControllerInput Interface
UltimateXR.Devices Namespace