UxrComponent.InitialLocalToWorldMatrix Property

Gets the localToWorldMatrix value at the moment of Awake()

Namespace: UltimateXR.Core.Components
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public Matrix4x4 InitialLocalToWorldMatrix { get; }

Property Value

Type: Matrix4x4

See Also

Reference

UxrComponent Class
UltimateXR.Core.Components Namespace