UxrInterpolationSettings.UseUnscaledTime Property

Gets or sets whether to use unscaled time (unscaledTime) or regular time time when interpolating. Regular time is affected by timeScale, which is normally used to pause the application or simulate slow motion effects.

Namespace: UltimateXR.Animation.Interpolation
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public bool UseUnscaledTime { get; set; }

Property Value

Type: Boolean

See Also

Reference

UxrInterpolationSettings Class
UltimateXR.Animation.Interpolation Namespace