UxrBodyIKSettings.NeckBaseHeight Property

Gets the height of the base of the neck starting from the avatar root Y. This is used to create a dummy neck when the avatar is lacking a neck bone.

Namespace: UltimateXR.Animation.IK
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public float NeckBaseHeight { get; }

Property Value

Type: Single

See Also

Reference

UxrBodyIKSettings Class
UltimateXR.Animation.IK Namespace