UxrBodyIKSettings.EyesBaseHeight Property

Gets the height of the eyes starting from the avatar root Y. This is used to know where to place the avatar head knowing the camera will be positioned on the eyes.

Namespace: UltimateXR.Animation.IK
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public float EyesBaseHeight { get; }

Property Value

Type: Single

See Also

Reference

UxrBodyIKSettings Class
UltimateXR.Animation.IK Namespace