UxrDynamicPixelsPerUnit.Awake Method

Caches components.

Namespace: UltimateXR.UI.UnityInputModule.Utils
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

protected override void Awake()

See Also

Reference

UxrDynamicPixelsPerUnit Class
UltimateXR.UI.UnityInputModule.Utils Namespace