UxrWeaponManager.Awake Method

Initializes the manager. Subscribes to actor enable/disable events.

Namespace: UltimateXR.Mechanics.Weapons
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

protected override void Awake()

See Also

Reference

UxrWeaponManager Class
UltimateXR.Mechanics.Weapons Namespace