UxrProjectileSource.TryGetWeaponOwner Method

Tries to get the UxrActor that holds the UxrWeapon that has the UxrProjectileSource component.

Namespace: UltimateXR.Mechanics.Weapons
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public UxrActor TryGetWeaponOwner()

Return Value

Type: UxrActor
Actor component or null if it wasn’t found

See Also

Reference

UxrProjectileSource Class
UltimateXR.Mechanics.Weapons Namespace