UxrActor.ReceiveExplosion Method

Makes the actor receive explosive damage.

Namespace: UltimateXR.Mechanics.Weapons
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public void ReceiveExplosion(
	UxrActor actorSource,
	Vector3 position,
	float damage
)

Parameters

 

actorSource
Type: UltimateXR.Mechanics.Weapons.UxrActor
Actor source of the projectile
position
Type: Vector3
Explosion source
damage
Type: System.Single
Damage to be taken

See Also

Reference

UxrActor Class
UltimateXR.Mechanics.Weapons Namespace