UxrActor.ReceiveDamage Method

Makes the actor receive generic damage.

Namespace: UltimateXR.Mechanics.Weapons
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public void ReceiveDamage(
	float damage
)

Parameters

 

damage
Type: System.Single
Damage to be taken

See Also

Reference

UxrActor Class
UltimateXR.Mechanics.Weapons Namespace