UxrGrabbableObject.Editor_SetSelectedAvatarForGrips Method

Sets the editor currently selected avatar prefab whose grip parameters will be edited.

Namespace: UltimateXR.Manipulation
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public void Editor_SetSelectedAvatarForGrips(
	GameObject avatarPrefab
)

Parameters

 

avatarPrefab
Type: GameObject
[Missing documentation for “M:UltimateXR.Manipulation.UxrGrabbableObject.Editor_SetSelectedAvatarForGrips(UnityEngine.GameObject)”]

See Also

Reference

UxrGrabbableObject Class
UltimateXR.Manipulation Namespace