UxrGrabbableObject.CheckAndApplyLockHand Method

Locks all hands that are currently grabbing the given object using a grab point if necessary. This is used to keep the grips in place after the object has been moved or constrained.

Namespace: UltimateXR.Manipulation
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public void CheckAndApplyLockHand(
	UxrGrabber grabber,
	int grabPoint
)

Parameters

 

grabber
Type: UltimateXR.Manipulation.UxrGrabber
[Missing documentation for “M:UltimateXR.Manipulation.UxrGrabbableObject.CheckAndApplyLockHand(UltimateXR.Manipulation.UxrGrabber,System.Int32)”]
grabPoint
Type: System.Int32
[Missing documentation for “M:UltimateXR.Manipulation.UxrGrabbableObject.CheckAndApplyLockHand(UltimateXR.Manipulation.UxrGrabber,System.Int32)”]

See Also

Reference

UxrGrabbableObject Class
UltimateXR.Manipulation Namespace