UxrHandPoseAsset.DrawEditorDebugLabels Method

Outputs transform debug data to the editor window.

Namespace: UltimateXR.Manipulation.HandPoses
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public void DrawEditorDebugLabels(
	UxrHandSide handSide,
	UxrBlendPoseType blendPoseType = UxrBlendPoseType.None
)

Parameters

 

handSide
Type: UltimateXR.Core.UxrHandSide
Hand to output the data for
blendPoseType (Optional)
Type: UltimateXR.Manipulation.HandPoses.UxrBlendPoseType
The blend pose type or None if it is a fixed pose

See Also

Reference

UxrHandPoseAsset Class
UltimateXR.Manipulation.HandPoses Namespace