GameObjectExt.SetLayerRecursively Method

Sets the layer of a GameObject and all its children.

Namespace: UltimateXR.Extensions.Unity
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public static void SetLayerRecursively(
	this GameObject self,
	int layer
)

Parameters

 

self
Type: GameObject
The root GameObject from where to start
layer
Type: System.Int32
The layer value to assign

Usage Note

In Visual Basic and C#, you can call this method as an instance method on any object of type GameObject. When you use instance method syntax to call this method, omit the first parameter. For more information, see Extension Methods (Visual Basic) or Extension Methods (C# Programming Guide).

See Also

Reference

GameObjectExt Class
UltimateXR.Extensions.Unity Namespace