UxrControllerInput.GetIgnoreControllerInput Method

Gets whether the given controller input should be ignored.

Namespace: UltimateXR.Devices
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public static bool GetIgnoreControllerInput(
	UxrHandSide handSide
)

Parameters

 

handSide
Type: UltimateXR.Core.UxrHandSide
Which controller to check. In Single devices where IsHandednessSupported is false, such as in gamepads, both hands will address the single device.

Return Value

Type: Boolean
True if the given input should be ignored

See Also

Reference

UxrControllerInput Class
UltimateXR.Devices Namespace