UxrControllerInput.GetController3DModel Method

Gets the instanced controller 3D model for a given hand.

Namespace: UltimateXR.Devices
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public UxrController3DModel GetController3DModel(
	UxrHandSide handSide
)

Parameters

 

handSide
Type: UltimateXR.Core.UxrHandSide
Which controller to get the 3D model of. In Single devices where IsHandednessSupported is false, such as in gamepads, both hands will address the single device.

Return Value

Type: UxrController3DModel
[Missing documentation for “M:UltimateXR.Devices.UxrControllerInput.GetController3DModel(UltimateXR.Core.UxrHandSide)”]

Implements

IUxrControllerInput.GetController3DModel(UxrHandSide)

See Also

Reference

UxrControllerInput Class
UltimateXR.Devices Namespace