UxrUnityXRControllerInput.IsControllerEnabled Method

Checks whether the given controller is enabled.

Namespace: UltimateXR.Devices.Integrations
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public override bool IsControllerEnabled(
	UxrHandSide handSide
)

Parameters

 

handSide
Type: UltimateXR.Core.UxrHandSide
Which controller to check. In Single devices where IsHandednessSupported is false, such as in gamepads, both hands will address the single device.

Return Value

Type: Boolean
Whether the given controller is enabled

Implements

IUxrControllerInput.IsControllerEnabled(UxrHandSide)

See Also

Reference

UxrUnityXRControllerInput Class
UltimateXR.Devices.Integrations Namespace