UxrUnityXRControllerInput.GetInputDevice Method

Gets the input device interface in Unity’s input system for a given hand. Usually if it is a left+right setup it will give a list with a single entry but the system is very generic so it is prepared to handle different setups. Normally we get the list and just use the first entry if available.

Namespace: UltimateXR.Devices.Integrations
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

protected InputDevice GetInputDevice(
	UxrHandSide handSide
)

Parameters

 

handSide
Type: UltimateXR.Core.UxrHandSide
Hand to get the input devices for

Return Value

Type: InputDevice
InputDevice representing the input device

See Also

Reference

UxrUnityXRControllerInput Class
UltimateXR.Devices.Integrations Namespace