UxrSteamVRControllerInput.Awake Method

Takes care of registering the component in the global list of SteamVR input components. Builds the action list to access input and starts listening for device connections.

Namespace: UltimateXR.Devices.Integrations.SteamVR
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

protected override void Awake()

See Also

Reference

UxrSteamVRControllerInput Class
UltimateXR.Devices.Integrations.SteamVR Namespace