About UltimateXR

UltimateXR is a free, open-source framework and toolkit for Unity that simplifies the development of virtual reality applications. It is developed by a team with more than 20 years of experience in the fields of computer graphics, simulation, and videogames.

The project started in 2016 with the objective to become the technological backbone of our virtual reality company VRMADA. The goal was to create a high-quality, scalable virtual reality framework that could help us develop our applications easier, faster, and with the highest quality possible. Quality not only in terms of user experience, interactivity, and immersion of the final products, but also in architecture, standards, code, and tools.

Creating a public release was always something that we had in mind. After years of successfully developing applications and putting UltimateXR to the test we are happy to take it a step further and make it available to the public. Free and open-source.

Why free and open-source? Because we want to make an impact. Virtual reality is our job but also our passion. We want to help everyone to develop VR applications, from indie developers to big companies. We want to assist academies and universities in their quest to teach VR by offering them the tools to do it more easily. We want the result of our work to be available to everyone.

Offering our framework is a big step that requires commitment and hard work, but we’re determined to make it the best VR framework possible.

Credits

  • Paulo Tromp: CEO at VRMADA
  • Enrique Tromp: CTO at VRMADA. Direction, architecture, and programming
  • Alberto Cruz: Lead graphics
  • Fernando Rojas: Additional programming
  • Agustín Cámara: Additional graphics
  • Alfredo Gutiérrez: Additional graphics